The game mechanics were simply smooth and fluid. Of course, there was also the added bonus of seeing various Marvel related locations, such as the Avengers Tower, Doctor Strange’s Sanctum Sanctorum, Alias Investigations and even Rand Corporation, as Easter Eggs in the game. Being able to play as some of these characters, switching between them and Spider-Man, made the game a whole lot more interesting. It was great to see many classic characters make an appearance, including villains such as The Shocker, Black Cat, Kingpin and the like, as well as the thrill of seeing Miles Morales, who later becomes the second iteration of Spider-Man, make an appearance. The characters within the game were all on point and though I wasn’t a fan of Mary Jane Watson being an investigative reporter for the Daily Bugle (I’m old school and preferred when she was a famous model, as per the original comic books), I could appreciate the relationships each character had with Peter Parker and Spider-Man. It personified the very essence of Spider-Man and themes that are often found in the various Spider-Man adaptations. The change from a rather cheerful tone to a very dark one made the game more thrilling and gripping. The mix of tones within the narrative was also an important factor in providing a good story. Though bits and pieces have been changed or added to make the game’s narrative a unique stand-alone, the story was compelling, suspenseful and left me wanting more, much like how I feel watching Spider-Man cartoons and Marvel Studios’ films. Unlike some of the film adaptations, Spider-Man felt like a Marvel made video game. Narratively speaking, the game didn’t miss a beat and kept me engaged throughout. Being able to take spider selfies and capture the stunning cityscape allowed for a more deeper appreciation of the game’s effects and visual appeal. Having a photo mode made it all the more fun to take in the game’s visuals. Every scene felt like a visual spectacle, which, for someone who appreciates brilliant art work and visual effects, was a delight. I can’t stop gushing about the beauty of the game. The entire city was absolutely gorgeous and it honestly felt as if I was right there in the heart of New York with Spider-Man. The graphics were exceptionally and breathtakingly stunning with crisp and clear visuals that made the game’s environment and characters looks realistic. The introduction and opening scene gave me chills as the music, narration and graphics left me feeling like I was watching a Marvel film in the comfort of my own home. Right from the beginning of the game, I was entranced. The originality in the narrative is what I personally think adds excitement and thrill to Spider-Man. Unlike other adaptations of Spider-Man, Insomniac’s game is incredibly unique, with a story that is completely original and one which isn’t tied to a story based off any comic book, game or even, film. Otto Octavius, who is trying to perfect his artificial limb technology. He’s settled in his role as New York City’s guardian, working with NYPD captain, Yuri Watanabe, to clean up the streets while also working as a lab assistant for Dr. The game takes place about eight years since Peter Parker took up the mantle as the web-slinging hero. Marvel’s Spider-Man (“ Spider-Man ”) is an action-adventure game developed by Insomniac Games based on Marvel Comics’ popular web-slinging superhero, Spider-Man. What a rush that was, on top of the fact that the game was just breathtakingly stunning. When midnight September 7th rolled over, I was online ready to play and was one of the first few people in the world playing the game. Of course, I pre-ordered my Collector’s Edition as soon as it was announced as I love collectible statues and couldn’t contain my excitement when not only did my Collector’s Edition arrive but I also received a limited edition Spider-Man Media Kit from the amazing folks at PlayStation New Zealand. Needless to say, I’m a huge Spidey fan and I squealed with excitement when I learnt that Insomniac Games was producing a new Spider-Man game. I even played the Spider-Man games on several consoles (I come from Malaysia where we mostly played knock-off games ported to different consoles). As I grew up, I continued to read Spider-Man related comic books and graphic novels, saving up all my money to collect vintage silver-age Spider-Man comics. My first comic book was a Spider-Man comic, and I had several Spider-Man action figures instead of Barbie dolls. Reruns of the 1960s Spider-Man and Friends cartoon was one of the earliest superhero cartoons I’d watched, with the 1990s version being one that I ran home to watch everyday after school. Spider-Man has always been a big part of my life.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |